my daily journey

By larum

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my daily journey

By larum

at 2017-11-03
This is a solution to the Design Engine Week 6 challenge: "Pathfinder!" — Create a 3D map that captures your path to work or school, but the object must be small enough to fit in your pocket. My original parameters were *Future* and *Accessibility*, but the gameplay card was *Blind eye — Ignore one of your chosen parameters* so I ignored Future. My modifier was shell, so I place my map in a frame. My starting and ending points are the only elements that extend higher than the frame. Modifier cards Modifier cards introduce an additional twist by requiring a player to adjust a design or modeling strategy. Modifier card #1 Shell — Hollow out a part of your design. Gameplay cards Gameplay cards tweak an element of game play. Sometimes to dramatic effect! Gameplay card #1 Blind eye — Ignore one of your chosen parameters.

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