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3D Carcassonne game tiles

Published at 2024-05-03

By Daid

Free
★ ★ ★ ★ ☆ (4 comments)
101

Daid

12 objects 30 Followers
Joined almost 12 years ago

Description

Print each plate once, the plates are designed so you can stop and change filament at:1.0mm, 1.3mm, 1.6mm, 2.0mmThis allows you to go from Green (grass), Brown (roads), Blue (shields), Gray (city floor), Red (buildings+walls), by changing colors are the above heights.

Comments

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Daid
Daid
almost 11 years
I guess it's up to the players to trust each other that they do not feel the tile. You could just put them in a bag, shake the bag. And grab the first tile you come across when you put your hand in it.
Alluvian
Alluvian
almost 11 years
So awesome! How do you suggest playing the actual game with these tiles? You will be able to see what the next tiles are. If you put them in a grab bag, it would be pretty easy to grab a castle or monestary at will. You could play with the normal tiles in a stack and then replace whatever was flipped with the 3d version, but I would think that would make the game far more fiddly, searching for the right corner piece with the right road, etc... Love the idea, not sure how it would be best implemented...
bkubicek
bkubicek
over 11 years
thats also quite nicely handled by m600: http://www.youtube.com/watch?v=1xVTGK_3Jnc http://www.flickr.com/photos/bernhardkubicek/sets/72157632624347128/
UltiErik
UltiErik
over 11 years
It would be cool if plugin configuration was part of the profile that can be shared. That way you can load the profile and the STL and get everything configured for you.

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